Я пытаюсь играть в игру под названием Muse dash на Windows 7. Она работала на Windows 10, но после перехода на Windows 7 она продолжала падать, пока не достигла заставки.
Я попытался установить все обновления Windows.
Initialize engine version: 2017.4.26f1 (3b349d10f010)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
Version: Direct3D 11.0 [level 10.0]
Renderer: Mobile Intel(R) 4 Series Express Chipset Family (ID=0x2a42)
Vendor: Intel
VRAM: 646 MB
Driver: 8.15.10.1994xdia
Begin MonoManager ReloadAssembly
- Completed reload, in 3.300 seconds
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.480122 ms
[Unload] Assetbundle [AssetBundles] successfully
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)