Я делаю сайт по настольной игре для школьного проекта.У меня есть элемент div (изображение), который можно перетащить.Цель - добраться до финиша.Поэтому моя главная проблема заключается в том, как я могу запустить модальный режим, когда изображение перетаскивается до конечной точки?Здесь ниже мой код, который я написал для перетаскивания элемента по холсту.
var canvas = new fabric.Canvas('c', { selection: false });
var grid = 35;
// create grid
for (var i = 0; i < (3000 / grid); i++) {
canvas.add(new fabric.Line([ i * grid, 0, i * grid, 3000], { stroke: '#ccc', selectable: false }));
canvas.add(new fabric.Line([ 0, i * grid, 3000, i * grid], { stroke: '#ccc', selectable: false }))
}
const url = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_geel.png';
const url1 = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_blauw.png';
const url2 = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_lichtblauw.png';
const url3 = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_lichtgroen.png';
const url4 = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_paars.png';
const url5 = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_rood.png';
const url6 = 'https://oege.ie.hva.nl/~delawai/assets/images/Photos/bus_roze.png';
fabric.Image.fromURL(url, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 40,
});
fabric.Image.fromURL(url1, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 100,
});
fabric.Image.fromURL(url2, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 150,
});
fabric.Image.fromURL(url3, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 200,
});
fabric.Image.fromURL(url4, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 250,
});
fabric.Image.fromURL(url5, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 300,
});
fabric.Image.fromURL(url6, (img) => {
//scale down the image but keeping the aspect ratio
const width = 100;
const height = 80;
const widthFactor = width / img.width;
const heightFactor = height/ img.height;
const minFactor = Math.min(widthFactor, heightFactor);
img.scale(minFactor);
canvas.add(img)
}, {
//here you can set the positioning
left: 1790,
top: 350,
});
canvas.on('object:moving', function(options) {
options.target.set({
left: Math.round(options.target.left / grid) * grid,
top: Math.round(options.target.top / grid) * grid
});
});
})