Как я могу возобновить видео mp4 после перехода из фона в активное состояние?Xcode 10.1, Swift 4.2 - PullRequest
0 голосов
/ 03 марта 2019

Я показываю видео в UIView.Я добавил функцию уведомлений для воспроизведения видео снова и снова после остановки видео.Но давайте предположим, что пользователь нажимает кнопку «Домой», когда пользователь просматривает видео в приложении.После этого предположим, что пользователь снова открывает приложение. (Переход из фона в активное состояние)

В этом случае видео не воспроизводится.Как я могу возобновить видео mp4 после перехода из фона в активное состояние?Я думаю, что я должен использовать applicationWillEnterForeground метод в AppDelegate.swift, верно?Но как?Вы можете написать необходимый код для этого?

Файл ViewController.swift:

import UIKit
import AVFoundation
import AVKit

class ViewController: UIViewController {

    @IBOutlet weak var videoViewOutlet: UIView!

    override func viewDidLoad() {
        super.viewDidLoad()
        self.setupView()

    }

    private func setupView()
    {


        let pathClouds  = URL(fileURLWithPath: Bundle.main.path(forResource: "clouds", ofType: "mp4")!)


        let player = AVPlayer(url: pathClouds)

        let newLayer = AVPlayerLayer(player: player)
        newLayer.frame = self.videoViewOutlet.frame
        self.videoViewOutlet.layer.addSublayer(newLayer)
        newLayer.videoGravity = AVLayerVideoGravity.resizeAspectFill


        player.play()

        //loop it
        player.actionAtItemEnd = AVPlayer.ActionAtItemEnd.none

        NotificationCenter.default.addObserver(self, selector: #selector(ViewController.videoDidPlayToEnd(notification:)),
            name: NSNotification.Name(rawValue: "AVPlayerItemDidPlayToEndTimeNotification"), object: player.currentItem)



    } 

    @objc func videoDidPlayToEnd(notification: Notification)
    {
        let player: AVPlayerItem = notification.object as! AVPlayerItem
        player.seek(to: CMTime.zero)
    }

}

Вот файл AppDelegate.swift

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?


    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        return true
    }

    func applicationWillResignActive(_ application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(_ application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(_ application: UIApplication) {
        // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
        // ??????
    }

    func applicationDidBecomeActive(_ application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(_ application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }


}

1 Ответ

0 голосов
/ 03 марта 2019

Вы можете приостановить / возобновить его в зависимости от того, когда приложение находится в фоновом режиме / на заднем плане, прослушивая соответствующие уведомления внутри вашего ViewController.Вот пример.

import UIKit
import AVFoundation
import AVKit

class ViewController: UIViewController {

    @IBOutlet weak var videoViewOutlet: UIView!
    private var player: AVPlayer!

    override func viewDidLoad() {
        super.viewDidLoad()
        self.setupView()
    }

    private func setupView()
    {
        let pathClouds  = URL(fileURLWithPath: Bundle.main.path(forResource: "clouds", ofType: "mp4")!)

        player = AVPlayer(url: pathClouds)

        let newLayer = AVPlayerLayer(player: player)
        newLayer.frame = self.videoViewOutlet.frame
        self.videoViewOutlet.layer.addSublayer(newLayer)
        newLayer.videoGravity = AVLayerVideoGravity.resizeAspectFill

        player.play()

        //loop it
        player.actionAtItemEnd = .none

        NotificationCenter.default.addObserver(self, selector: #selector(ViewController.videoDidPlayToEnd(notification:)),
                                               name: NSNotification.Name(rawValue: "AVPlayerItemDidPlayToEndTimeNotification"), object: player.currentItem)

        NotificationCenter.default.addObserver(self, selector: #selector(enteredBackground), name: UIApplication.didEnterBackgroundNotification, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(enteredForeground), name: UIApplication.willEnterForegroundNotification, object: nil)
    }

    @objc func videoDidPlayToEnd(notification: Notification)
    {
        let player: AVPlayerItem = notification.object as! AVPlayerItem
        player.seek(to: .zero, completionHandler: nil)
    }

    @objc func enteredBackground() {
        player.pause()
    }

    @objc func enteredForeground() {
        player.play()
    }
}
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