Я пытаюсь нарисовать простой круг с помощью python arcade. Но есть ошибки вроде этой.
arcade.draw_circle_filled(x, y, radius, arcade.color.YELLOW)
File "C:\Python38-32\lib\site-packages\arcade\draw_commands.py", line 240, in draw_circle_filled
draw_ellipse_filled(center_x, center_y, width, height, color, num_segments=num_segments)
File "C:\Python38-32\lib\site-packages\arcade\draw_commands.py", line 307, in draw_ellipse_filled
_generic_draw_line_strip(point_list, color, gl.GL_TRIANGLE_FAN)
File "C:\Python38-32\lib\site-packages\arcade\draw_commands.py", line 410, in _generic_draw_line_strip
program = shader.program(
File "C:\Python38-32\lib\site-packages\arcade\shader.py", line 220, in program
return Program(
File "C:\Python38-32\lib\site-packages\arcade\shader.py", line 110, in __init__
shader = compile_shader(shader_code, shader_type)
File "C:\Python38-32\lib\site-packages\arcade\shader.py", line 252, in compile_shader
raise ShaderException(
arcade.shader.ShaderException: Shader compile failure (0): ERROR: 0:2: '' : Version number not supported by OGL driver
ERROR: 0:4: 'in' : supported in GLSL 1.30 or later
ERROR: 0:5: 'in' : supported in GLSL 1.30 or later
ERROR: 0:6: 'out' : supported in GLSL 1.30 or later