• 1000 1003 *
var easing = 0.01;
var start = 290;
var x = 0;
var y = 190;
function setup() {
createCanvas(400, 200);
}
function draw() {
background(220);
if (mouseIsPressed) {
ellipse (mouseX, mouseY, 20, 20);
} else {
var targetX = mouseX;
x += (mouseX - x) * easing;
ellipse(start, y, 20, 20);
}
}