Мне нужно сделать выбор цвета для прямоугольника, используя QColorDialog.
Когда я нажимаю кнопку выбора цвета и выбираю цвет, цвет прямоугольника меняется
import sys
from PyQt5.QtCore import Qt, QRectF, QPointF
from PyQt5.QtGui import QBrush, QPainterPath, QPainter, QColor, QPen, QPixmap
from PyQt5.QtWidgets import QGraphicsRectItem, QApplication, QGraphicsView, QGraphicsScene, QGraphicsItem
class GraphicsRectItem(QGraphicsRectItem):
handleTopLeft = 1
handleTopMiddle = 2
handleTopRight = 3
handleMiddleLeft = 4
handleMiddleRight = 5
handleBottomLeft = 6
handleBottomMiddle = 7
handleBottomRight = 8
handleSize = +8.0
handleSpace = -4.0
handleCursors = {
handleTopLeft: Qt.SizeFDiagCursor,
handleTopMiddle: Qt.SizeVerCursor,
handleTopRight: Qt.SizeBDiagCursor,
handleMiddleLeft: Qt.SizeHorCursor,
handleMiddleRight: Qt.SizeHorCursor,
handleBottomLeft: Qt.SizeBDiagCursor,
handleBottomMiddle: Qt.SizeVerCursor,
handleBottomRight: Qt.SizeFDiagCursor,
}
def __init__(self, *args):
"""
Initialize the shape.
"""
super().__init__(*args)
self.handles = {}
self.handleSelected = None
self.mousePressPos = None
self.mousePressRect = None
self.setAcceptHoverEvents(True)
self.setFlag(QGraphicsItem.ItemIsMovable, True)
self.setFlag(QGraphicsItem.ItemIsSelectable, True)
self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True)
self.setFlag(QGraphicsItem.ItemIsFocusable, True)
self.updateHandlesPos()
def handleAt(self, point):
"""
Returns the resize handle below the given point.
"""
for k, v, in self.handles.items():
if v.contains(point):
return k
return None
def hoverMoveEvent(self, moveEvent):
"""
Executed when the mouse moves over the shape (NOT PRESSED).
"""
if self.isSelected():
handle = self.handleAt(moveEvent.pos())
cursor = Qt.ArrowCursor if handle is None else self.handleCursors[handle]
self.setCursor(cursor)
super().hoverMoveEvent(moveEvent)
def hoverLeaveEvent(self, moveEvent):
"""
Executed when the mouse leaves the shape (NOT PRESSED).
"""
self.setCursor(Qt.ArrowCursor)
super().hoverLeaveEvent(moveEvent)
def mousePressEvent(self, mouseEvent):
"""
Executed when the mouse is pressed on the item.
"""
self.handleSelected = self.handleAt(mouseEvent.pos())
if self.handleSelected:
self.mousePressPos = mouseEvent.pos()
self.mousePressRect = self.boundingRect()
super().mousePressEvent(mouseEvent)
def mouseMoveEvent(self, mouseEvent):
"""
Executed when the mouse is being moved over the item while being pressed.
"""
if self.handleSelected is not None:
self.interactiveResize(mouseEvent.pos())
else:
super().mouseMoveEvent(mouseEvent)
def mouseReleaseEvent(self, mouseEvent):
"""
Executed when the mouse is released from the item.
"""
super().mouseReleaseEvent(mouseEvent)
self.handleSelected = None
self.mousePressPos = None
self.mousePressRect = None
self.update()
def boundingRect(self):
"""
Returns the bounding rect of the shape (including the resize handles).
"""
o = self.handleSize + self.handleSpace
return self.rect().adjusted(-o, -o, o, o)
def updateHandlesPos(self):
"""
Update current resize handles according to the shape size and position.
"""
s = self.handleSize
b = self.boundingRect()
self.handles[self.handleTopLeft] = QRectF(b.left(), b.top(), s, s)
self.handles[self.handleTopMiddle] = QRectF(b.center().x() - s / 2, b.top(), s, s)
self.handles[self.handleTopRight] = QRectF(b.right() - s, b.top(), s, s)
self.handles[self.handleMiddleLeft] = QRectF(b.left(), b.center().y() - s / 2, s, s)
self.handles[self.handleMiddleRight] = QRectF(b.right() - s, b.center().y() - s / 2, s, s)
self.handles[self.handleBottomLeft] = QRectF(b.left(), b.bottom() - s, s, s)
self.handles[self.handleBottomMiddle] = QRectF(b.center().x() - s / 2, b.bottom() - s, s, s)
self.handles[self.handleBottomRight] = QRectF(b.right() - s, b.bottom() - s, s, s)
def interactiveResize(self, mousePos):
"""
Perform shape interactive resize.
"""
offset = self.handleSize + self.handleSpace
boundingRect = self.boundingRect()
rect = self.rect()
diff = QPointF(0, 0)
self.prepareGeometryChange()
if self.handleSelected == self.handleTopLeft:
fromX = self.mousePressRect.left()
fromY = self.mousePressRect.top()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setLeft(toX)
boundingRect.setTop(toY)
rect.setLeft(boundingRect.left() + offset)
rect.setTop(boundingRect.top() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleTopMiddle:
fromY = self.mousePressRect.top()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setY(toY - fromY)
boundingRect.setTop(toY)
rect.setTop(boundingRect.top() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleTopRight:
fromX = self.mousePressRect.right()
fromY = self.mousePressRect.top()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setRight(toX)
boundingRect.setTop(toY)
rect.setRight(boundingRect.right() - offset)
rect.setTop(boundingRect.top() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleMiddleLeft:
fromX = self.mousePressRect.left()
toX = fromX + mousePos.x() - self.mousePressPos.x()
diff.setX(toX - fromX)
boundingRect.setLeft(toX)
rect.setLeft(boundingRect.left() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleMiddleRight:
print("MR")
fromX = self.mousePressRect.right()
toX = fromX + mousePos.x() - self.mousePressPos.x()
diff.setX(toX - fromX)
boundingRect.setRight(toX)
rect.setRight(boundingRect.right() - offset)
self.setRect(rect)
elif self.handleSelected == self.handleBottomLeft:
fromX = self.mousePressRect.left()
fromY = self.mousePressRect.bottom()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setLeft(toX)
boundingRect.setBottom(toY)
rect.setLeft(boundingRect.left() + offset)
rect.setBottom(boundingRect.bottom() - offset)
self.setRect(rect)
elif self.handleSelected == self.handleBottomMiddle:
fromY = self.mousePressRect.bottom()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setY(toY - fromY)
boundingRect.setBottom(toY)
rect.setBottom(boundingRect.bottom() - offset)
self.setRect(rect)
elif self.handleSelected == self.handleBottomRight:
fromX = self.mousePressRect.right()
fromY = self.mousePressRect.bottom()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setRight(toX)
boundingRect.setBottom(toY)
rect.setRight(boundingRect.right() - offset)
rect.setBottom(boundingRect.bottom() - offset)
self.setRect(rect)
self.updateHandlesPos()
def shape(self):
"""
Returns the shape of this item as a QPainterPath in local coordinates.
"""
path = QPainterPath()
path.addRect(self.rect())
if self.isSelected():
for shape in self.handles.values():
path.addEllipse(shape)
return path
def paint(self, painter, option, widget=None):
"""
Paint the node in the graphic view.
"""
painter.setBrush(QBrush(QColor(255, 0, 0, 100)))
painter.setPen(QPen(QColor(0, 0, 0), 1.0, Qt.SolidLine))
painter.drawRect(self.rect())
painter.setRenderHint(QPainter.Antialiasing)
painter.setBrush(QBrush(QColor(255, 0, 0, 255)))
painter.setPen(QPen(QColor(0, 0, 0, 255), 1.0, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
for handle, rect in self.handles.items():
if self.handleSelected is None or handle == self.handleSelected:
painter.drawEllipse(rect)
import random
def main():
app = QApplication(sys.argv)
grview = QGraphicsView()
scene = QGraphicsScene(grview)
scene.setSceneRect(0, 0, 680, 459)
grview.setScene(scene)
for _ in range(10):
item = GraphicsRectItem(0, 0, 300, 150)
scene.addItem(item)
item.setPos(QPointF(*random.sample(range(300), 2)))
grview.fitInView(scene.sceneRect(), Qt.KeepAspectRatio)
grview.show()
sys.exit(app.exec_())
Я ожидаю, что когда вы нажмете кнопку «Цвет», вы сможете выбрать любой цвет для прямоугольника.