Я просто запускаю тест glmark2 на своем недавно собранном ПК под управлением Ubuntu 19.04 и получаю следующие результаты:
$ glmark2
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glmark2 2014.03+git20150611.fa71af2d
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OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce RTX 2080/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 418.56
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[build] use-vbo=false: FPS: 1736 FrameTime: 0.576 ms
[build] use-vbo=true: FPS: 3134 FrameTime: 0.319 ms
[texture] texture-filter=nearest: FPS: 3193 FrameTime: 0.313 ms
[texture] texture-filter=linear: FPS: 3281 FrameTime: 0.305 ms
[texture] texture-filter=mipmap: FPS: 3098 FrameTime: 0.323 ms
[shading] shading=gouraud: FPS: 3112 FrameTime: 0.321 ms
[shading] shading=blinn-phong-inf: FPS: 3109 FrameTime: 0.322 ms
[shading] shading=phong: FPS: 3165 FrameTime: 0.316 ms
[shading] shading=cel: FPS: 3112 FrameTime: 0.321 ms
[bump] bump-render=high-poly: FPS: 3019 FrameTime: 0.331 ms
[bump] bump-render=normals: FPS: 3030 FrameTime: 0.330 ms
[bump] bump-render=height: FPS: 2952 FrameTime: 0.339 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 3013 FrameTime: 0.332 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 2830 FrameTime: 0.353 ms
[pulsar] light=false:quads=5:texture=false: FPS: 3018 FrameTime: 0.331 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 2448 FrameTime: 0.408 ms
[desktop] effect=shadow:windows=4: FPS: 2935 FrameTime: 0.341 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1190 FrameTime: 0.840 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1739 FrameTime: 0.575 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1172 FrameTime: 0.853 ms
[ideas] speed=duration: FPS: 3086 FrameTime: 0.324 ms
[jellyfish] <default>: FPS: 3006 FrameTime: 0.333 ms
[terrain] <default>: FPS: 1139 FrameTime: 0.878 ms
[shadow] <default>: FPS: 2539 FrameTime: 0.394 ms
[refract] <default>: FPS: 2370 FrameTime: 0.422 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 2904 FrameTime: 0.344 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 2833 FrameTime: 0.353 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 3253 FrameTime: 0.307 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 3051 FrameTime: 0.328 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 3041 FrameTime: 0.329 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 2968 FrameTime: 0.337 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 3079 FrameTime: 0.325 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 3026 FrameTime: 0.330 ms
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glmark2 Score: 2744
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Оценка слишком низкая, есть мысли о том, почему это так?
Я использую процессор Intel (R) Core (TM) i5-9600K @ 3,70 ГГц
Спасибо!