Я просматриваю книгу «Программирование на Haskell» (второе издание) и заметил, что пример «игры в жизнь» становится очень медленным после некоторых итераций (похоже, что он становится экспоненциально медленнее с каждой итерацией).Я профилировал это, но не вижу ничего подозрительного в файле prof
.
Возможно, я упускаю что-то очевидное, вы можете помочь мне понять, что это такое?
Вот мойкод:
import System.IO
main = do
hSetBuffering stdout NoBuffering
life glider
type Position = (Int, Int)
type Board = [Position]
width :: Int
width = 10
height :: Int
height = 10
glider :: Board
glider = [(4,2),(2,3),(4,3),(3,4),(4,4)]
clear :: IO ()
clear = putStr "\ESC[2J"
writeAt :: Position -> String -> IO ()
writeAt position text = do
goto position
putStr text
goto :: Position -> IO ()
goto (x, y) = putStr ("\ESC[" ++ (show y) ++ ";" ++ (show x) ++ "H")
showCells :: Board -> IO ()
showCells board = sequence_ [writeAt singlePosition "0" | singlePosition <- board]
isAlive :: Board -> Position -> Bool
isAlive board position = elem position board
isEmpty :: Board -> Position -> Bool
isEmpty board position = not (isAlive board position)
neighbors :: Position -> [Position]
neighbors (x, y) =
[(x - 1, y - 1),
(x, y - 1),
(x + 1, y - 1),
(x - 1, y),
(x + 1, y),
(x - 1, y + 1),
(x, y + 1),
(x + 1, y + 1)]
wrap :: Position -> Position
wrap (x, y) =
(((x - 1) `mod` width) + 1,
((y - 1) `mod` height) + 1)
numberOfLiveNeighbors :: Board -> Position -> Int
numberOfLiveNeighbors board = length . filter (isAlive board) . neighbors
survivors :: Board -> [Position]
survivors board =
[singlePosition |
singlePosition <- board,
elem (numberOfLiveNeighbors board singlePosition) [2, 3]]
births :: Board -> [Position]
births board =
[singlePosition |
singlePosition <- removeDuplicates (concat (map neighbors board)),
isEmpty board singlePosition,
numberOfLiveNeighbors board singlePosition == 3]
removeDuplicates :: Eq a => [a] -> [a]
removeDuplicates [] = []
removeDuplicates (x:xs) = x:filter (/= x) xs
nextGeneration :: Board -> Board
nextGeneration board = (survivors board) ++ (births board)
life :: Board -> IO ()
life board = do
clear
showCells board
_ <- getChar
life (nextGeneration board)
А вот файл prof
:
Mon Apr 29 08:57 2019 Time and Allocation Profiling Report (Final)
Main.exe +RTS -p -RTS
total time = 0.00 secs (0 ticks @ 1000 us, 1 processor)
total alloc = 83,504 bytes (excludes profiling overheads)
COST CENTRE MODULE SRC %time %alloc
writeAt Main Main.hs:(30,1)-(32,15) 0.0 6.3
showCells Main Main.hs:38:1-82 0.0 1.8
life Main Main.hs:(86,1)-(90,31) 0.0 2.3
goto Main Main.hs:35:1-68 0.0 11.2
clear Main Main.hs:27:1-24 0.0 12.5
CAF GHC.IO.Exception <entire-module> 0.0 2.3
CAF GHC.IO.Handle.FD <entire-module> 0.0 62.4
individual inherited
COST CENTRE MODULE SRC no. entries %time %alloc %time %alloc
MAIN MAIN <built-in> 109 0 0.0 0.8 0.0 100.0
CAF GHC.TopHandler <entire-module> 165 0 0.0 0.1 0.0 0.1
CAF GHC.IO.Handle.FD <entire-module> 145 0 0.0 62.4 0.0 62.4
CAF GHC.IO.Exception <entire-module> 143 0 0.0 2.3 0.0 2.3
CAF GHC.IO.Encoding.CodePage <entire-module> 136 0 0.0 0.2 0.0 0.2
CAF GHC.IO.Encoding <entire-module> 135 0 0.0 0.1 0.0 0.1
CAF Main <entire-module> 116 0 0.0 0.1 0.0 8.9
clear Main Main.hs:27:1-24 220 1 0.0 0.4 0.0 0.4
glider Main Main.hs:24:1-40 226 1 0.0 0.0 0.0 0.0
main Main Main.hs:(9,1)-(11,15) 218 1 0.0 0.1 0.0 8.4
life Main Main.hs:(86,1)-(90,31) 222 1 0.0 0.2 0.0 8.3
showCells Main Main.hs:38:1-82 225 1 0.0 1.8 0.0 8.1
writeAt Main Main.hs:(30,1)-(32,15) 228 5 0.0 0.7 0.0 6.3
goto Main Main.hs:35:1-68 230 5 0.0 5.6 0.0 5.6
main Main Main.hs:(9,1)-(11,15) 219 0 0.0 0.0 0.0 25.2
clear Main Main.hs:27:1-24 221 0 0.0 11.0 0.0 11.0
life Main Main.hs:(86,1)-(90,31) 223 0 0.0 2.0 0.0 14.2
clear Main Main.hs:27:1-24 224 0 0.0 1.1 0.0 1.1
showCells Main Main.hs:38:1-82 227 0 0.0 0.0 0.0 11.1
writeAt Main Main.hs:(30,1)-(32,15) 229 0 0.0 5.6 0.0 11.1
goto Main Main.hs:35:1-68 231 0 0.0 5.6 0.0 5.6