Я пытаюсь, чтобы в моей викторине появлялись случайные вопросы.Прямо сейчас я использую arc4random()
, чтобы получить случайное число для оператора switch
, и это то, что отображается на кнопках и надписях, но ему нравится дублировать вопросы.Как я могу предотвратить это или сделать так, чтобы оно дублировалось меньше?
Да, я знаю, что часто дублирую код, но сейчас я знаю, как это сделать!
func RandomQuestions() {
var RandomNumber = arc4random() % 10
var RandomQuestion = arc4random() % 4
RandomQuestion += 1
RandomNumber += 1
Next.isHidden = true
switch(RandomNumber) {
case 1:
if RandomQuestion == UInt32(1) {
questionLabel.text = "What is the tail end of a piece of music?"
button1.setTitle("Coda", for: UIControl.State.normal)
button2.setTitle("Da Capo", for: UIControl.State.normal)
button3.setTitle("Forte", for: UIControl.State.normal)
button4.setTitle("Largo", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "What is the tail end of a piece of music?"
button1.setTitle("Da Capo", for: UIControl.State.normal)
button2.setTitle("Largo", for: UIControl.State.normal)
button3.setTitle("Coda", for: UIControl.State.normal)
button4.setTitle("Forte", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "What is the tail end of a piece of music?"
button1.setTitle("Largo", for: UIControl.State.normal)
button2.setTitle("Da Capo", for: UIControl.State.normal)
button3.setTitle("Forte", for: UIControl.State.normal)
button4.setTitle("Coda", for: UIControl.State.normal)
CorrectAnswer = "4"
} else {
questionLabel.text = "What is the tail end of a piece of music?"
button1.setTitle("Largo", for: UIControl.State.normal)
button2.setTitle("Coda", for: UIControl.State.normal)
button3.setTitle("Forte", for: UIControl.State.normal)
button4.setTitle("Da Capo", for: UIControl.State.normal)
CorrectAnswer = "2"
}
break
case 2:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Another name for Majestically?"
button1.setTitle("Lunga", for: UIControl.State.normal)
button2.setTitle("Dolce", for: UIControl.State.normal)
button3.setTitle("Maestoso", for: UIControl.State.normal)
button4.setTitle("Molto", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Another name for Majestically?"
button1.setTitle("Dolce", for: UIControl.State.normal)
button2.setTitle("Lunga", for: UIControl.State.normal)
button3.setTitle("Molto", for: UIControl.State.normal)
button4.setTitle("Maestoso", for: UIControl.State.normal)
CorrectAnswer = "4"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Another name for Majestically?"
button1.setTitle("Molto", for: UIControl.State.normal)
button2.setTitle("Maestoso", for: UIControl.State.normal)
button3.setTitle("Lunga", for: UIControl.State.normal)
button4.setTitle("Dolce", for: UIControl.State.normal)
CorrectAnswer = "2"
} else {
questionLabel.text = "Another name for Majestically?"
button1.setTitle("Maestoso", for: UIControl.State.normal)
button2.setTitle("Dolce", for: UIControl.State.normal)
button3.setTitle("Lunga", for: UIControl.State.normal)
button4.setTitle("Molto", for: UIControl.State.normal)
CorrectAnswer = "1"
}
break
case 3:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Another name for Time/Speed?"
button1.setTitle("Largo", for: UIControl.State.normal)
button2.setTitle("Soli", for: UIControl.State.normal)
button3.setTitle("Tenuto", for: UIControl.State.normal)
button4.setTitle("Tempo", for: UIControl.State.normal)
CorrectAnswer = "4"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Another name for Time/Speed?"
button1.setTitle("Soli", for: UIControl.State.normal)
button2.setTitle("Tenuto", for: UIControl.State.normal)
button3.setTitle("Tempo", for: UIControl.State.normal)
button4.setTitle("Largo", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Another name for Time/Speed?"
button1.setTitle("Tempo", for: UIControl.State.normal)
button2.setTitle("Largo", for: UIControl.State.normal)
button3.setTitle("Soli", for: UIControl.State.normal)
button4.setTitle("Tenuto", for: UIControl.State.normal)
CorrectAnswer = "1"
} else {
questionLabel.text = "Another name for Time/Speed?"
button1.setTitle("Largo", for: UIControl.State.normal)
button2.setTitle("Tempo", for: UIControl.State.normal)
button3.setTitle("Tenuto", for: UIControl.State.normal)
button4.setTitle("Soli", for: UIControl.State.normal)
CorrectAnswer = "2"
}
break
case 4:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Another name for Softly"
button1.setTitle("Piano", for: UIControl.State.normal)
button2.setTitle("Forte", for: UIControl.State.normal)
button3.setTitle("Segno", for: UIControl.State.normal)
button4.setTitle("Tacet", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Another name for Softly"
button1.setTitle("Forte", for: UIControl.State.normal)
button2.setTitle("Tacet", for: UIControl.State.normal)
button3.setTitle("Piano", for: UIControl.State.normal)
button4.setTitle("Segno", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Another name for Softly"
button1.setTitle("Tacet", for: UIControl.State.normal)
button2.setTitle("Segno", for: UIControl.State.normal)
button3.setTitle("Forte", for: UIControl.State.normal)
button4.setTitle("Piano", for: UIControl.State.normal)
CorrectAnswer = "4"
} else {
questionLabel.text = "Another name for Softly"
button1.setTitle("Forte", for: UIControl.State.normal)
button2.setTitle("Piano", for: UIControl.State.normal)
button3.setTitle("Segno", for: UIControl.State.normal)
button4.setTitle("Tacet", for: UIControl.State.normal)
CorrectAnswer = "2"
}
break
case 5:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Another name for Really Fast?"
button1.setTitle("Staccato", for: UIControl.State.normal)
button2.setTitle("Fermata", for: UIControl.State.normal)
button3.setTitle("Presto", for: UIControl.State.normal)
button4.setTitle("Mezzo", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Another name for Really Fast?"
button1.setTitle("Fermata", for: UIControl.State.normal)
button2.setTitle("Presto", for: UIControl.State.normal)
button3.setTitle("Staccato", for: UIControl.State.normal)
button4.setTitle("Mezzo", for: UIControl.State.normal)
CorrectAnswer = "2"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Another name for Really Fast?"
button1.setTitle("Fermata", for: UIControl.State.normal)
button2.setTitle("Mezzo", for: UIControl.State.normal)
button3.setTitle("Staccato", for: UIControl.State.normal)
button4.setTitle("Presto", for: UIControl.State.normal)
CorrectAnswer = "4"
} else {
questionLabel.text = "Another name for Really Fast?"
button1.setTitle("Presto", for: UIControl.State.normal)
button2.setTitle("Mezzo", for: UIControl.State.normal)
button3.setTitle("Staccato", for: UIControl.State.normal)
button4.setTitle("Fermata", for: UIControl.State.normal)
CorrectAnswer = "1"
}
case 6:
if RandomQuestion == UInt(1) {
questionLabel.text = "Another way to say From The Beginning?"
button1.setTitle("Da Capo", for: UIControl.State.normal)
button2.setTitle("Molto", for: UIControl.State.normal)
button3.setTitle("Dal Segno", for: UIControl.State.normal)
button4.setTitle("Al Fine", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt(2) {
questionLabel.text = "Another way to say From The Beginning?"
button1.setTitle("Al Fine", for: UIControl.State.normal)
button2.setTitle("Da Capo", for: UIControl.State.normal)
button3.setTitle("Molto", for: UIControl.State.normal)
button4.setTitle("Dal Segno", for: UIControl.State.normal)
CorrectAnswer = "2"
} else if RandomQuestion == UInt(3) {
questionLabel.text = "Another way to say From The Beginning?"
button1.setTitle("Molto", for: UIControl.State.normal)
button2.setTitle("Al Fine", for: UIControl.State.normal)
button3.setTitle("Dal Segno", for: UIControl.State.normal)
button4.setTitle("Da Capo", for: UIControl.State.normal)
CorrectAnswer = "4"
} else {
questionLabel.text = "Another way to say From The Beginning?"
button1.setTitle("Al Fine", for: UIControl.State.normal)
button2.setTitle("Molto", for: UIControl.State.normal)
button3.setTitle("Da Capo", for: UIControl.State.normal)
button4.setTitle("Dal Segno", for: UIControl.State.normal)
CorrectAnswer = "3"
}
case 7:
if RandomQuestion == UInt32(1) {
questionLabel.text = "In a singing style"
button1.setTitle("Cantabile", for: UIControl.State.normal)
button2.setTitle("Diminuendo", for: UIControl.State.normal)
button3.setTitle("Animato", for: UIControl.State.normal)
button4.setTitle("Chromatic", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "In a singing style"
button1.setTitle("Chromatic", for: UIControl.State.normal)
button2.setTitle("Diminuendo", for: UIControl.State.normal)
button3.setTitle("Animato", for: UIControl.State.normal)
button4.setTitle("Cantabile", for: UIControl.State.normal)
CorrectAnswer = "4"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "In a singing style"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Chromatic", for: UIControl.State.normal)
button3.setTitle("Cantabile", for: UIControl.State.normal)
button4.setTitle("Animato", for: UIControl.State.normal)
CorrectAnswer = "3"
} else {
questionLabel.text = "In a singing style"
button1.setTitle("Animato", for: UIControl.State.normal)
button2.setTitle("Cantabile", for: UIControl.State.normal)
button3.setTitle("Chromatic", for: UIControl.State.normal)
button4.setTitle("Diminuendo", for: UIControl.State.normal)
CorrectAnswer = "2"
}
case 8:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Which also means From The Sign?"
button1.setTitle("Dal Segno", for: UIControl.State.normal)
button2.setTitle("Da Capo", for: UIControl.State.normal)
button3.setTitle("Grave", for: UIControl.State.normal)
button4.setTitle("Lento", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Which also means From The Sign?"
button1.setTitle("Lento", for: UIControl.State.normal)
button2.setTitle("Dal Segno", for: UIControl.State.normal)
button3.setTitle("Da Capo", for: UIControl.State.normal)
button4.setTitle("Grave", for: UIControl.State.normal)
CorrectAnswer = "2"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Which also means From The Sign?"
button1.setTitle("Lento", for: UIControl.State.normal)
button2.setTitle("Grave", for: UIControl.State.normal)
button3.setTitle("Da Capo", for: UIControl.State.normal)
button4.setTitle("Dal Segno", for: UIControl.State.normal)
CorrectAnswer = "4"
} else {
questionLabel.text = "Which also means From The Sign?"
button1.setTitle("Da Capo", for: UIControl.State.normal)
button2.setTitle("Lento ", for: UIControl.State.normal)
button3.setTitle("Dal Segno", for: UIControl.State.normal)
button4.setTitle("Grave", for: UIControl.State.normal)
CorrectAnswer = "3"
}
case 9:
if RandomQuestion == UInt(1) {
questionLabel.text = "Which also means The Same As?"
button1.setTitle("Simile", for: UIControl.State.normal)
button2.setTitle("Rubato", for: UIControl.State.normal)
button3.setTitle("Non Troppo", for: UIControl.State.normal)
button4.setTitle("Mosso", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Which also means The Same As?"
button1.setTitle("Mosso", for: UIControl.State.normal)
button2.setTitle("Non Troppo", for: UIControl.State.normal)
button3.setTitle("Rubato", for: UIControl.State.normal)
button4.setTitle("Simile", for: UIControl.State.normal)
CorrectAnswer = "4"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Which also means The Same As?"
button1.setTitle("Rubato", for: UIControl.State.normal)
button2.setTitle("Simile", for: UIControl.State.normal)
button3.setTitle("Non Troppo", for: UIControl.State.normal)
button4.setTitle("Mosso", for: UIControl.State.normal)
CorrectAnswer = "2"
} else {
questionLabel.text = "Which also means The Same As?"
button1.setTitle("Rubato", for: UIControl.State.normal)
button2.setTitle("Mosso", for: UIControl.State.normal)
button3.setTitle("Simile", for: UIControl.State.normal)
button4.setTitle("Non Troppo", for: UIControl.State.normal)
CorrectAnswer = "3"
}
case 10:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Which also means Gradually Get Louder?"
button1.setTitle("Crescendo", for: UIControl.State.normal)
button2.setTitle("Decrescendo", for: UIControl.State.normal)
button3.setTitle("Diminuendo", for: UIControl.State.normal)
button4.setTitle("Mezzo Forte", for: UIControl.State.normal)
CorrectAnswer = "1"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Which also means Gradually Get Louder?"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Mezzo Forte", for: UIControl.State.normal)
button3.setTitle("Crescendo", for: UIControl.State.normal)
button4.setTitle("Decrescendo", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Which also means Gradually Get Louder?"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Crescendo", for: UIControl.State.normal)
button3.setTitle("Mezzo Forte", for: UIControl.State.normal)
button4.setTitle("Decrescendo", for: UIControl.State.normal)
CorrectAnswer = "2"
} else {
questionLabel.text = "Which also means Gradually Get Louder?"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Decrescendo", for: UIControl.State.normal)
button3.setTitle("Mezzo Forte", for: UIControl.State.normal)
button4.setTitle("Crescendo", for: UIControl.State.normal)
CorrectAnswer = "4"
}
case 11:
if RandomQuestion == UInt32(1) {
questionLabel.text = "Which also means Gradually Get Softer?"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Decrescendo", for: UIControl.State.normal)
button3.setTitle("Mezzo Forte", for: UIControl.State.normal)
button4.setTitle("Crescendo", for: UIControl.State.normal)
CorrectAnswer = "2"
} else if RandomQuestion == UInt32(2) {
questionLabel.text = "Which also means Gradually Get Softer?"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Mezzo Forte", for: UIControl.State.normal)
button3.setTitle("Decrescendo", for: UIControl.State.normal)
button4.setTitle("Crescendo", for: UIControl.State.normal)
CorrectAnswer = "3"
} else if RandomQuestion == UInt32(3) {
questionLabel.text = "Which also means Gradually Get Softer?"
button1.setTitle("Diminuendo", for: UIControl.State.normal)
button2.setTitle("Mezzo Forte", for: UIControl.State.normal)
button3.setTitle("Crescendo", for: UIControl.State.normal)
button4.setTitle("Decrescendo", for: UIControl.State.normal)
CorrectAnswer = "4"
} else {
questionLabel.text = "Which also means Gradually Get Louder?"
button1.setTitle("Decrescendo", for: UIControl.State.normal)
button2.setTitle("Crescendo", for: UIControl.State.normal)
button3.setTitle("Diminuendo", for: UIControl.State.normal)
button4.setTitle("Mezzo Forte", for: UIControl.State.normal)
CorrectAnswer = "1"
}
default:
break
}
}