Здесь приведен код для изменения радиуса круга при достижении полосы поиска
private class test extends View {
private int radius;
public test(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
Paint paint = new Paint();
paint.setAntiAlias(false);
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.RED);
// RectF rect = new RectF(100, 100, 200, 200);
// canvas.drawRect(rect, paint);
canvas.drawCircle(50, 50, getRadius(), paint);
canvas.drawLine(10, 10, 10, 10 + 15, paint);
}
/**
* @param radius the radius to set
*/
public void setRadius(int radius) {
this.radius = radius;
}
/**
* @return the radius
*/
public int getRadius() {
return radius;
}
}
в вашей деятельности
LinearLayout layout = new LinearLayout(this);
layout.setLayoutParams(new LayoutParams(320, 420));
layout.setOrientation(LinearLayout.VERTICAL);
tt = new test(this);
tt.setLayoutParams(new LayoutParams(100, 200));
layout.addView(tt);
SeekBar bar = new SeekBar(this);
bar.setMax(40);
bar.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
// TODO Auto-generated method stub
tt.setRadius(progress);
tt.invalidate();
}
});
layout.addView(bar);
setContentView(layout);
Надежда полезна для вас.