Проблема Подводя итог, можно сказать, что Unity и Visual Studio 2017 строят проект, разворачивают проект, но после открытия приложения ничего не появляется, даже заставка Unity.Тем не менее, использование жеста Bloom на HoloLens доказало, что приложение «открыто» и закрываемо, но это все, что можно.
Что мы пробовали Наша цель развертывания - HoloLens 1, на котором установлена последняя версия ОС для указанного устройства (10.0.17763.380).Мы рассмотрели предоставленное решение здесь: MRTK (V2) Нужно обновить Hololens?
Как видно на изображении ниже: ПРИМЕЧАНИЕ. На изображениях ниже показана Visual Studio 2019, но мы протестировали оба случая с Visual Studio 2017 и Visual Studio 2019.
Мы установили Windows 10 Insider Preview SDK (простите за датский язык)
И попытался следовать предложенному здесь решению: Невозможно построить с помощью MRTK v2.0.0-RC1
Что, кажется, противоречит тому, на что другой ответитпроблема, казалось, была.Эта попытка решения, однако, вызвала еще одну ошибку, сказав, что цель развертывания (HoloLens 1) должна была запускать ОС 10.0.18326, что имеет смысл, поскольку, насколько нам известно, этой ОС не существует для данного конкретного устройства.Мы, как упоминалось ранее, работаем на последней версии ОС 10.0.17763.Что касается изменения языка C # на 7.2, у нас были проблемы с этим, так как все руководства говорят, что для доступа к языку из Build в Свойства решения , но мы не смогли найти эту вкладку,Вот что происходит, когда мы пытаемся нажать «Свойства» после щелчка правой кнопкой мыши по имени проекта.sln в иерархии Visual Studio:
Однако мы надеялись, что сможем изменить настройки языкакак здесь:
но, как вы можете видеть, там нет вкладки "Build", и то, что мы видим, немного отличается от того, что нам предлагается.
На что мы надеялись Работающее приложение HoloLens 1, которое можно открыть, как в бета-версии MRTK v2.
Что на самом деле происходит Как уже упоминалось в проблеме, приложение создается и разворачивается, но оно не только заполнено ошибками, ничего не появляется при открытии встроенного приложения.
Ошибки Unity можно увидеть здесь:
Reference rewriter: Error: field `System.Numerics.Vector3 Windows.Perception.People.HandMeshVertex::Position` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference rewriter: Error: field `System.Numerics.Vector3 Windows.Perception.People.HandMeshVertex::Position` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference rewriter: Error: field `System.Numerics.Vector3 Windows.Perception.People.HandMeshVertex::Normal` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference rewriter: Error: field `System.Numerics.Quaternion Windows.Perception.People.JointPose::Orientation` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference rewriter: Error: field `System.Numerics.Vector3 Windows.Perception.People.JointPose::Position` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference rewriter: Error: field `System.Numerics.Vector3 Windows.Perception.Spatial.SpatialRay::Origin` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityEyeGazeDataProvider::Update().
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference rewriter: Error: field `System.Numerics.Vector3 Windows.Perception.Spatial.SpatialRay::Direction` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityEyeGazeDataProvider::Update().
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1064)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reference Rewriter found some errors while running with command "--target=Temp\StagingArea\Data\Managed\Assembly-CSharp.dll" "--target=Temp\StagingArea\Data\Managed\Unity.Analytics.DataPrivacy.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Utilities.Gltf.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Services.TeleportSystem.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Services.SpatialAwarenessSystem.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Services.InputSystem.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Services.DiagnosticsSystem.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Services.BoundarySystem.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.SDK.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Extensions.PhotoCapture.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Extensions.Experimental.SpectatorView.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Extensions.Experimental.Sharing.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Extensions.Experimental.ScreenRecording.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Extensions.Experimental.MarkerDetection.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Core.Utilities.Async.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.MixedReality.Toolkit.Providers.WindowsVoiceInput.dll" "--target=Temp\StagingArea\Data\Managed\Unity.Subsystem.Registration.dll" "--target=Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll" "--target=Temp\StagingArea\Data\Managed\Unity.XR.ARExtensions.dll" "--target=Temp\StagingArea\Data\Managed\Unity.XR.WindowsMR.dll" "--target=Temp\StagingArea\Data\Managed\Unity.XR.FaceSubsystem.dll" "--target=Temp\StagingArea\Data\Managed\Unity.XR.ARFoundation.dll" "--target=Temp\StagingArea\Data\Managed\UnityEngine.Timeline.dll" "--target=Temp\StagingArea\Data\Managed\UnityEngine.SpatialTracking.dll" "--target=Temp\StagingArea\Data\Managed\Unity.Analytics.Tracker.dll" "--target=Temp\StagingArea\Data\Managed\Unity.Analytics.StandardEvents.dll" "--additionalreferences=Temp\StagingArea\Data\Managed,Temp\StagingArea\Data\Managed\Plugins\X86,Temp\StagingArea\Data\Managed\Plugins\X64,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\X64,Temp\StagingArea\Data\Managed\Plugins\ARM,Temp\StagingArea\Data\Managed\Plugins\X86,Temp\StagingArea\Data\Managed\Plugins\X64,Temp\StagingArea\Data\Managed\Plugins\X86,Temp\StagingArea\Data\Managed\Plugins\X64,Temp\StagingArea\Data\Managed\Plugins\X86,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\x86,Temp\StagingArea\Data\Managed\Plugins\x86" "--platform=C:\Program Files (x86)\Windows Kits\10\UnionMetadata\10.0.18362.0\Facade\Windows.winmd" "--dbg=pdb" "--framework=Temp\StagingArea\Data\Managed" "--alt=Microsoft.Win32.SafeHandles,mscorlib;System,mscorlib;System,System;System,System.ComponentModel.Composition;System,System.Core;System.CodeDom.Compiler,System;System.Collections,mscorlib;System.Collections.Concurrent,mscorlib;System.Collections.Concurrent,System;System.Collections.Generic,mscorlib;System.Collections.Generic,System;System.Collections.Generic,System.Core;System.Collections.ObjectModel,mscorlib;System.Collections.ObjectModel,System;System.Collections.Specialized,System;System.ComponentModel,System;System.ComponentModel.DataAnnotations,System.ComponentModel.DataAnnotations;System.ComponentModel.DataAnnotations.Schema,System.ComponentModel.DataAnnotations;System.Data,System.Data;System.Data.Common,System.Data;System.Diagnostics,mscorlib;System.Diagnostics,System;System.Diagnostics.CodeAnalysis,mscorlib;System.Diagnostics.Contracts,mscorlib;System.Diagnostics.Tracing,mscorlib;System.Dynamic,System.Core;System.Globalization,mscorlib;System.IO,mscorlib;System.IO,System;System.IO,System.Core;System.IO.Compression,System;System.IO.Compression,System.IO.Compression.FileSystem;System.IO.IsolatedStorage,mscorlib;System.Linq,System.Core;System.Linq.Expressions,System.Core;System.Net,System;System.Net.NetworkInformation,System;System.Net.Security,System;System.Net.Sockets,System;System.Numerics,System.Numerics;System.Reflection,mscorlib;System.Reflection.Emit,mscorlib;System.Resources,mscorlib;System.Runtime,mscorlib;System.Runtime.CompilerServices,mscorlib;System.Runtime.CompilerServices,System.Core;System.Runtime.ExceptionServices,mscorlib;System.Runtime.InteropServices,mscorlib;System.Runtime.InteropServices,System;System.Runtime.InteropServices,System.Core;System.Runtime.InteropServices.ComTypes,mscorlib;System.Runtime.InteropServices.ComTypes,System;System.Runtime.InteropServices.WindowsRuntime,mscorlib;System.Runtime.Serialization,mscorlib;System.Runtime.Serialization,System.Runtime.Serialization;System.Runtime.Serialization.Json,System.Runtime.Serialization;System.Runtime.Versioning,mscorlib;System.Runtime.Versioning,System;System.Security,mscorlib;System.Security.Authentication,System;System.Security.Authentication.ExtendedProtection,System;System.Security.Claims,mscorlib;System.Security.Principal,mscorlib;System.Text,mscorlib;System.Text.RegularExpressions,System;System.Threading,mscorlib;System.Threading,System;System.Threading,System.Core;System.Threading.Tasks,mscorlib;System.Threading.Tasks,System.Core;System.Windows.Input,System;System.Xml,System.Runtime.Serialization;System.Xml,System.Xml;System.Xml.Linq,System.Xml.Linq;System.Xml.Schema,System.Xml;System.Xml.Serialization,System.Xml;<winmd>,Windows.winmd;<winmd>,Windows.AI.MachineLearning.MachineLearningContract.winmd;<winmd>,Windows.AI.MachineLearning.Preview.MachineLearningPreviewContract.winmd;<winmd>,Windows.ApplicationModel.Calls.Background.CallsBackgroundContract.winmd;<winmd>,Windows.ApplicationModel.Calls.CallsPhoneContract.winmd;<winmd>,Windows.ApplicationModel.Calls.CallsVoipContract.winmd;<winmd>,Windows.ApplicationModel.CommunicationBlocking.CommunicationBlockingContract.winmd;<winmd>,Windows.ApplicationModel.SocialInfo.SocialInfoContract.winmd;<winmd>,Windows.ApplicationModel.StartupTaskContract.winmd;<winmd>,Windows.Devices.Custom.CustomDeviceContract.winmd;<winmd>,Windows.Devices.DevicesLowLevelContract.winmd;<winmd>,Windows.Devices.Printers.PrintersContract.winmd;<winmd>,Windows.Devices.SmartCards.SmartCardBackgroundTriggerContract.winmd;<winmd>,Windows.Devices.SmartCards.SmartCardEmulatorContract.winmd;<winmd>,Windows.Foundation.FoundationContract.winmd;<winmd>,Windows.Foundation.UniversalApiContract.winmd;<winmd>,Windows.Gaming.XboxLive.StorageApiContract.winmd;<winmd>,Windows.Graphics.Printing3D.Printing3DContract.winmd;<winmd>,Windows.Networking.Connectivity.WwanContract.winmd;<winmd>,Windows.Networking.Sockets.ControlChannelTriggerContract.winmd;<winmd>,Windows.Services.Maps.GuidanceContract.winmd;<winmd>,Windows.Services.Maps.LocalSearchContract.winmd;<winmd>,Windows.Services.Store.StoreContract.winmd;<winmd>,Windows.Services.TargetedContent.TargetedContentContract.winmd;<winmd>,Windows.System.Profile.ProfileHardwareTokenContract.winmd;<winmd>,Windows.System.Profile.ProfileSharedModeContract.winmd;<winmd>,Windows.System.Profile.SystemManufacturers.SystemManufacturersContract.winmd;<winmd>,Windows.System.SystemManagementContract.winmd;<winmd>,Windows.UI.ViewManagement.ViewManagementViewScalingContract.winmd;<winmd>,Windows.UI.Xaml.Core.Direct.XamlDirectContract.winmd;<winmd>,Windows.ApplicationModel.Activation.ActivatedEventsContract.winmd;<winmd>,Windows.ApplicationModel.Activation.ActivationCameraSettingsContract.winmd;<winmd>,Windows.ApplicationModel.Activation.ContactActivatedEventsContract.winmd;<winmd>,Windows.ApplicationModel.Activation.WebUISearchActivatedEventsContract.winmd;<winmd>,Windows.ApplicationModel.Background.BackgroundAlarmApplicationContract.winmd;<winmd>,Windows.ApplicationModel.Calls.LockScreenCallContract.winmd;<winmd>,Windows.ApplicationModel.FullTrustAppContract.winmd;<winmd>,Windows.ApplicationModel.Preview.InkWorkspace.PreviewInkWorkspaceContract.winmd;<winmd>,Windows.ApplicationModel.Preview.Notes.PreviewNotesContract.winmd;<winmd>,Windows.ApplicationModel.Resources.Management.ResourceIndexerContract.winmd;<winmd>,Windows.ApplicationModel.Search.Core.SearchCoreContract.winmd;<winmd>,Windows.ApplicationModel.Search.SearchContract.winmd;<winmd>,Windows.ApplicationModel.Wallet.WalletContract.winmd;<winmd>,Windows.Devices.Portable.PortableDeviceContract.winmd;<winmd>,Windows.Devices.Printers.Extensions.ExtensionsContract.winmd;<winmd>,Windows.Devices.Scanners.ScannerDeviceContract.winmd;<winmd>,Windows.Devices.Sms.LegacySmsApiContract.winmd;<winmd>,Windows.Gaming.Input.GamingInputPreviewContract.winmd;<winmd>,Windows.Gaming.Preview.GamesEnumerationContract.winmd;<winmd>,Windows.Gaming.UI.GameChatOverlayContract.winmd;<winmd>,Windows.Gaming.UI.GamingUIProviderContract.winmd;<winmd>,Windows.Globalization.GlobalizationJapanesePhoneticAnalyzerContract.winmd;<winmd>,Windows.Management.Deployment.Preview.DeploymentPreviewContract.winmd;<winmd>,Windows.Management.Workplace.WorkplaceSettingsContract.winmd;<winmd>,Windows.Media.AppBroadcasting.AppBroadcastingContract.winmd;<winmd>,Windows.Media.AppRecording.AppRecordingContract.winmd;<winmd>,Windows.Media.Capture.AppBroadcastContract.winmd;<winmd>,Windows.Media.Capture.AppCaptureContract.winmd;<winmd>,Windows.Media.Capture.AppCaptureMetadataContract.winmd;<winmd>,Windows.Media.Capture.CameraCaptureUIContract.winmd;<winmd>,Windows.Media.Capture.GameBarContract.winmd;<winmd>,Windows.Media.Devices.CallControlContract.winmd;<winmd>,Windows.Media.MediaControlContract.winmd;<winmd>,Windows.Media.Playlists.PlaylistsContract.winmd;<winmd>,Windows.Media.Protection.ProtectionRenewalContract.winmd;<winmd>,Windows.Networking.NetworkOperators.LegacyNetworkOperatorsContract.winmd;<winmd>,Windows.Networking.XboxLive.XboxLiveSecureSocketsContract.winmd;<winmd>,Windows.Perception.Automation.Core.PerceptionAutomationCoreContract.winmd;<winmd>,Windows.Security.EnterpriseData.EnterpriseDataContract.winmd;<winmd>,Windows.Security.ExchangeActiveSyncProvisioning.EasContract.winmd;<winmd>,Windows.Storage.Provider.CloudFilesContract.winmd;<winmd>,Windows.System.Profile.ProfileRetailInfoContract.winmd;<winmd>,Windows.System.UserProfile.UserProfileContract.winmd;<winmd>,Windows.System.UserProfile.UserProfileLockScreenContract.winmd;<winmd>,Windows.UI.ApplicationSettings.ApplicationsSettingsContract.winmd;<winmd>,Windows.UI.Core.AnimationMetrics.AnimationMetricsContract.winmd;<winmd>,Windows.UI.Core.CoreWindowDialogsContract.winmd;<winmd>,Windows.UI.Shell.SecurityAppManagerContract.winmd;<winmd>,Windows.UI.Xaml.Hosting.HostingContract.winmd;<winmd>,Windows.Web.Http.Diagnostics.HttpDiagnosticsContract.winmd;<winmd>,Windows.Embedded.DeviceLockdown.DeviceLockdownContract.winmd;<winmd>,Windows.Networking.NetworkOperators.NetworkOperatorsFdnContract.winmd;<winmd>,Windows.Phone.PhoneContract.winmd;<winmd>,Windows.Phone.StartScreen.DualSimTileContract.winmd;<winmd>,Windows.UI.WebUI.Core.WebUICommandBarContract.winmd" "--ignore=System.IConvertible,mscorlib".
Error: field `System.Numerics.Vector3 Windows.Perception.People.HandMeshVertex::Position` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
Error: field `System.Numerics.Vector3 Windows.Perception.People.HandMeshVertex::Position` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
Error: field `System.Numerics.Vector3 Windows.Perception.People.HandMeshVertex::Normal` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
Error: field `System.Numerics.Quaternion Windows.Perception.People.JointPose::Orientation` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
Error: field `System.Numerics.Vector3 Windows.Perception.People.JointPose::Position` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand::UpdateControllerData(UnityEngine.XR.WSA.Input.InteractionSourceState).
Error: field `System.Numerics.Vector3 Windows.Perception.Spatial.SpatialRay::Origin` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityEyeGazeDataProvider::Update().
Error: field `System.Numerics.Vector3 Windows.Perception.Spatial.SpatialRay::Direction` doesn't exist in target framework. It is referenced from Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality.dll at System.Void Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityEyeGazeDataProvider::Update().
UnityEngine.Debug:LogError(Object)
PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:1062)
PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessWinRT.cs:217)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Ошибки Visual Studio 2017 можно увидеть здесь: (вставка превышает лимит переполнения стека в 30000 символов, поэтому вместо этого я предоставляю пастин) https://pastebin.com/bx2QA2wL